Kinematics — Motion in 1D & 2D
Big idea: motion is just position changing in time — describe how fast and how the speed itself changes, and a projectile becomes two simple motions happening at once.
Topics
Position, Velocity & Acceleration — displacement vs. distance, average vs. instantaneous, and reading motion graphs.
Equations of Motion — the constant-acceleration kinematics equations, including free fall under gravity.
Projectile & 2D Motion — splitting motion into independent horizontal and vertical components.
You'll be able to…
- Read position, velocity, and acceleration off a motion graph.
- Apply the kinematics equations to constant-acceleration and free-fall problems.
- Resolve a velocity into horizontal and vertical components.
- Predict the range and flight time of a launched projectile.